Bigfoot Walk Animation
April 1st, 2008 | Published in Experiments, Motion
With the aid of a tutorial, this experimental exercise was to explore the possibilities of character animation within Adobe After Effects and to have a bit of fun!
All the components were created in Adobe Illustrator, then had to be broken into sections for animation. Each of Bigfoots body parts were linked with rotation expressions which were then keyframed to create the walk-cycle.